Noordwijk, the Netherlands
Technical Artist Intern
For our headquarters in Noordwijk we are looking for a Technical Artist intern, who will be part of the ATG Virtual Lab and who will support the team with the creation of functional virtual and augmented reality tools for the space sector.
The ideal candidate is reasonably comfortable with 3D Modelling and Texturing, but also with programming, scripting or similar node-based systems. Ideally the candidate is familiar with the trade-offs required for virtual reality. But most of all we are looking for someone who is eager to learn, and willing to tackle complex topics both alone and in collaboration. Someone with the ability to think outside the box, while also staying realistic about schedules and deadlines.
We like seeing someone with a positive attitude, an open mind, and hopefully, at least a rudimentary sense of humor. Last but not least — given the topic — it helps if you have a passion for space and virtual reality.
Questions about this position?
Tasks & Responsibilities
- As Technical Artist Intern you will collaborate with our VR Engineer and other teammembers. Together you will come up with various ways to solve some of the big and small problems involved in creating VR tools for engineering projects. Whether that is through art assets, technical solutions or a combination of the two.
- Depending on the task you will also be expected to further research these approaches, discuss their benefits and downsides with the team, and work on implementing them.
- You may be expected to create assets fit for use with Physically Based Rendering in VR. There might also be cases where you collaborate with other 3D artists and animators to make sure their assets are suitable.
- By guiding you as you apply what you studied, we hope to be able to test out more approaches that would otherwise be too time consuming to attempt.