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Noordwijk, the Netherlands

VR/AR Lead Engineer

Expires: ASAP

For our internal engineering department, we are currently looking for an experienced Virtual Reality/Augmented Reality Lead Engineer.

Job Overview

In this position, you will be playing a leading role in the R&D, implementation and deployment of our VR/AR solutions for the Space sector.
You will contribute to the introduction of VR/AR technologies at various levels in the Space Engineering process and bring your vision and ideas into the definition of the business strategy of ATG in these revolutionary fields.
You will work closely with our teams of highly skilled engineers and 3D artists to create the next generation of space engineering tools and be a key player in one of the major changes of the space sector of the last decades.

Questions about this position?

Tasks & Responsibilities

  • Define, design and implement VR/AR experiences and tools;
  • Translate customers’ requirements into technical specifications and solutions;
  • Oversee and lead productions as project leader;
  • Interface with customers, partners and suppliers;
  • Contribute to production of proposals;
  • Support Business Development activities;
  • Required Skills:
  • Experience with Unity 3D and C# / Unreal Engine and C++, with a few successful Unity projects in your portfolio;
  • Working knowledge of real-time rendering on the GPU;
  • Working knowledge of 3D models and types of real-time 3D animation (splines and keyframes, bones, particle systems, point clouds, physics etc.);
  • Some familiarity with -and interest in- UI / UX best practices as they relate to VR/AR applications;
  • Experience with the basic mathematics (vectors, small matrices) needed to develop a 3D application;
  • Strong interest in monitoring the market innovations and industry standards;
  • Ability to handle multiple projects and deadlines;
  • Strong team player;
  • Good communicational and pitching skills.


University Degree (BSc/MSc);
Proficient in English, both spoken and written;
Unity 3D and C# and/or Unreal Engine and C++;
HTC VIVE and/or Oculus RIFT and/or Microsoft Hololens, etc.;
3D modelling tools (CATIA, SolidWorks, MAYA, Cinema 4D);
Desirable additional skills:
Artistic capability across multiple CG disciplines including modelling, texturing, lighting, shading / look development, or compositing, colour theory, illustration and rendering;
Knowledge of Industrial Systems Engineering processes;
Experience/knowledge of Model-Based Engineering;
Experience/Knowledge of the (Aero)Space sector;
Knowledge of Engineering Analysis Tools (FEMAP, NASTRAN, ABAQUS, PATRAN, ESATAN).

Join the Brighest Minds is powered by ATG Europe

ATG Europe offers excellent working conditions and provides you with all the necessary means to further your career. We believe that training and education, combined with regular assessments and a personal development plan, will create the best environment for growth. If needed we also assist you with settling in your new home or finding the right school for your children. ATG will help in any way it can, including a relocation budget that is applicable for ATG staff as well as employees working at one of our clients.